GAS 2
AttributeSet만 쓰는 구조변수의 Set1. ASC 사용UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category = GAS, meta = (AllowPrivateAccess = "true")) TObjectPtr AbilitySystemComponent;2. ASC 초기화, Attribute 변경 델리게이트 바인딩// Actor 설정, Owner Actor와 Avatar ActorAbilitySystemComponent->InitAbilityActorInfo(this, this);// Delegate 설정AbilitySystemComponent->GetGameplayAttributeValueChangeDelegate(UPXHealthSet::GetHe..